Check
- The king is the most important piece belonging to each player, though not the most powerful.
- If a player moves a piece such that it threatens to capture his opponent's king, that king is said to be in check.
- If a player's king is in check, he must immediately remove the check by
- Moving the king.
- Blocking the check with another piece.
- Capturing the checking piece.
- As mentioned above, players may not place their own king in check; however, they may check their opponent's king.
- Two kings may never occupy adjacent squares, since they would have put themselves in check by moving there.
- above position white king check by black rook. White can capture the rook (Bxc1) or blocking the 1st rank (Bg1) or moving the king (Kh2).
Checkmate
- If the king is placed in check and cannot escape, it is said to have been checkmated (or "mated" for short).
- The first player to checkmate the opponent's king wins the game.
- Note that the king is never actually captured, since it is obliged to move out of check whenever possible (and the game ends when it is impossible).
- Black king in check (by white queen & two rook) and he cannot escape. Now black is checkmated and he lost the game.
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